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Game Designer

Gender Feminin

address Chișinău

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SUMMARY

Game Designer
Chishinau, Moldova

Passionate and creative game designer who thrives on transforming ideas into unforgettable gameplay experiences. With a strong eye for narrative, mechanics, and visual detail, I combine imagination with structured design to craft engaging worlds. Quick to learn, highly adaptable, and always ready to push concepts further, I bring both creativity and reliability to every project.

EXPERIENCE

05/2025 - Present
Project Manager
Unifun

  • Leading cross-functional projects
  • Managing the full cycle of digital service launches
  • Coordinating with technical teams, developers, and external partners
  • Preparing and maintaining clear project documentation, roadmaps, and instructions
  • Conducting data analysis
  • Designing promotional strategies
  • Monitoring system performance, troubleshooting incidents

3D Teacher
Impact Academies

  • Taught 3D modeling and design to both younger groups (ages 5-8) and older students (ages 15-17)
  • Conducted lessons using Tinkercad for beginners and Blender for advanced groups
  • Developed engaging learning materials and adapted teaching methods to different age categories
  • Helped students create their first 3D projects, fostering creativity, problem-solving, and digital skills

Game Design Intern
Mediacor

  • Participated in a collaborative game development internship
  • Gained hands-on experience in team-based project development, including game design, scripting, and production processes
  • Contributed to the creation of a full game prototype

EDUCATION

09/2022 - 06/2025
Game Design
UTM
Bachelor's degree

  • Graduated with distinction (GPA 9+/10)
  • Specialized coursework in Narrative Design, Game Design, 3D Modeling & Animation (Blender, Maya), and Programming (Ink, Python, C#, C++)

SKILLS

  • Gained comprehensive expertise in designing, prototyping, and implementing gameplay systems within collaborative academic projects
  • Creativity
  • Critical thinking
  • Adaptability & fast learning
  • Teamwork
  • Presentation skills
  • Basic programming / scripting
  • Intermediate 3D/2D tools
  • Advanced UX/UI basics
  • Advanced Level design
  • Intermediate Narrative design
  • Advanced Communication
  • Game design documentation (GDD)
  • Analytics & balancing
  • Advanced Prototyping
  • Advanced Game engines
  • Intermediate

LANGUAGES

  • EN: Fluent
  • RU: Native
  • UA: Intermediate
  • MD: Intermediate

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