Anunțul a expirat sau angajatul a fost găsit.
3D Low Poly Modeller
Dreamcraft SRL
3 noiembrie 2008
Chișinău
3D Low Poly Modeller
DreamCraft SRL
We are searching for an independent and experienced games artist, who will be offered extensive artistic license and be responsible for all the artistic assets of the company's lead project, online computer game – World War II, and any subsequent products. The role will ideally suit an artist who has several years' industry experience and understands the development process form conception to completion.
The job will involve the creation of three dimensional graphics with emphasis on:
a) buildings;
b) natural vegetation;
c) military equipment and paraphernalia of the 1930s and 1940s;
d) 1930s and 1940s imagery in general;
e) human images including faces and the morphing thereof and
f) animation.
We are interested in candidates able to send to us examples of two and three dimensional graphics created by computing tools. The successful candidate will be expected to work with engineer crew to populate the game with beautiful, historically accurate and appropriate three dimensional graphics, ultimately with animation.
The candidate should have good verbal and written communication skills in English as well as ability to work well in a multi-cultural environment and to deadlines. Additionally, software engineering work experience preferably in the computer games industry, and/or animation skills would be advantageous, but not essential.
Downloadable portfolios and salary expectations should be addressed to evghenia@historicalengineering.com. Please do not send us your CVs or links to websites with your works.
DreamCraft SRL
We are searching for an independent and experienced games artist, who will be offered extensive artistic license and be responsible for all the artistic assets of the company's lead project, online computer game – World War II, and any subsequent products. The role will ideally suit an artist who has several years' industry experience and understands the development process form conception to completion.
The job will involve the creation of three dimensional graphics with emphasis on:
a) buildings;
b) natural vegetation;
c) military equipment and paraphernalia of the 1930s and 1940s;
d) 1930s and 1940s imagery in general;
e) human images including faces and the morphing thereof and
f) animation.
We are interested in candidates able to send to us examples of two and three dimensional graphics created by computing tools. The successful candidate will be expected to work with engineer crew to populate the game with beautiful, historically accurate and appropriate three dimensional graphics, ultimately with animation.
The candidate should have good verbal and written communication skills in English as well as ability to work well in a multi-cultural environment and to deadlines. Additionally, software engineering work experience preferably in the computer games industry, and/or animation skills would be advantageous, but not essential.
Downloadable portfolios and salary expectations should be addressed to evghenia@historicalengineering.com. Please do not send us your CVs or links to websites with your works.
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Chișinău
Data actualizării:
3 noiembrie 2008
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