Кишинев
С опытом
Полный день
Не имеет значение
На территории работодателя
Location: Chișinău, office-based / Full-time
Industry: Game Development / Indie Studio
At ArtDock, we turn ideas into interactive experiences, building games that blend creativity, technology, and strong visual identity. Our focus is on distinct visual styles, immersive co-op gameplay, and mechanics that feel as good as they look. Now, we’re looking for a Middle Technical Artist to join our team and help bridge the gap between art and code — bringing visual ideas to life with precision and style.
What You’ll Do:
Set up and integrate 3D and 2D assets in Unity (meshes, textures, materials)
Develop visual effects using Particle System and VFX Graph
Create and configure shaders in Shader Graph
Set up lighting and post-processing in game scenes
Optimize graphics for various platforms: PC, mobile, consoles
Work with URP and contribute to the evolution of the visual pipeline
Collaborate closely with artists and developers to achieve project goals
What We’re Looking For:
Experience with real-time 3D graphics
Solid proficiency in Unity
Understanding of the full graphics creation process — from concept to rendering
Strong skills in lighting, materials, and shader workflows
English proficiency for reading technical documentation
Tech Stack:
Experience with Substance, Photoshop, Blender
Knowledge of HDRP/URP
Ability to automate routine tasks in Unity
Nice to Have:
Knowledge of HLSL
Experience with HDRP
Basic animation and sequence setup in Mecanim and Timeline
Automation skills (C#, Python) — tool and script creation
Experience with Job System, ECS, Compute Shaders
Practical 3D (Blender/Maya/3ds Max) and 2D (Photoshop/Substance) skills
What We Offer:
Work on ambitious projects in a talented and passionate team
Opportunity to influence key game mechanics and player experience
Office-based work environment, 9:00 AM – 6:00 PM
Competitive salary 15000-30000
How to Apply:
Send your CV and portfolio to hr@artdock.studio.
If you want to shape the visual side of games, work with shaders, VFX, lighting, and optimization — this is the place for you!
Industry: Game Development / Indie Studio
At ArtDock, we turn ideas into interactive experiences, building games that blend creativity, technology, and strong visual identity. Our focus is on distinct visual styles, immersive co-op gameplay, and mechanics that feel as good as they look. Now, we’re looking for a Middle Technical Artist to join our team and help bridge the gap between art and code — bringing visual ideas to life with precision and style.
What You’ll Do:
Set up and integrate 3D and 2D assets in Unity (meshes, textures, materials)
Develop visual effects using Particle System and VFX Graph
Create and configure shaders in Shader Graph
Set up lighting and post-processing in game scenes
Optimize graphics for various platforms: PC, mobile, consoles
Work with URP and contribute to the evolution of the visual pipeline
Collaborate closely with artists and developers to achieve project goals
What We’re Looking For:
Experience with real-time 3D graphics
Solid proficiency in Unity
Understanding of the full graphics creation process — from concept to rendering
Strong skills in lighting, materials, and shader workflows
English proficiency for reading technical documentation
Tech Stack:
Experience with Substance, Photoshop, Blender
Knowledge of HDRP/URP
Ability to automate routine tasks in Unity
Nice to Have:
Knowledge of HLSL
Experience with HDRP
Basic animation and sequence setup in Mecanim and Timeline
Automation skills (C#, Python) — tool and script creation
Experience with Job System, ECS, Compute Shaders
Practical 3D (Blender/Maya/3ds Max) and 2D (Photoshop/Substance) skills
What We Offer:
Work on ambitious projects in a talented and passionate team
Opportunity to influence key game mechanics and player experience
Office-based work environment, 9:00 AM – 6:00 PM
Competitive salary 15000-30000
How to Apply:
Send your CV and portfolio to hr@artdock.studio.
If you want to shape the visual side of games, work with shaders, VFX, lighting, and optimization — this is the place for you!
Готовы трудоустроить беженцев
Адрес:
Кишинев
Дата актуализации:
6 мая 2025
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