Мужчина
Кишинев
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Skills
Chişinău, Moldova
- Unity 2D/3D
- Unreal Engine (entry level)
- C#
- C++
- Git
- Digital art
- Blender
Soft skills
- Teamwork
- Problem-solving
- Creative thinking
- Motivation
Summary
Unity Developer with nearly one year of professional experience developing gameplay systems and tools in 2D, 3D, and VR projects. Experienced in gameplay programming, UI/HUD, procedural generation, networking, software architecture, refactoring, and technical documentation. Comfortable working in agile teams and writing clean, maintainable C# code using Git-based workflows. My background in digital art gives me a strong artistic eye and visual design sense, allowing me to collaborate effectively with artists and create visually polished gameplay features.
Internship at TSUKAT (June, 2024 – September, 2024)
I successfully completed an internship at Tsukat as a Unity developer, where I worked extensively with VR technologies and strengthened my expertise in this field.
During the internship, I gained hands-on experience in building immersive virtual reality applications and contributed to innovative projects, further enhancing both my technical skills and my ability to collaborate effectively in a professional environment.
Skills:
- Unity3D (VR)
- Azure Speech Service
- Azure OpenAl Service
Internship at Runic Dices Entertainment (November, 2025 - February, 2026)
Participated in the full game development lifecycle within an agile team environment. Contributed to multiple core systems including UI/HUD implementation, a quest management system, a new playable character, procedural map generation, and weapon mechanics. Actively collaborated with a multidisciplinary team, following coding standards and software engineering best practices. Also performed codebase refactoring and documentation to improve maintainability and system architecture.
Skills:
- Unity2D
- Refactoring
Languages
- Ukrainian (Native speaker)
- English (Intermediate)
- Russian
Education
LVIV POLYTECHNIC NATIONAL UNIVERSITY, Lviv (finalized)
- Bachelor degree, Computer Software Engineering 2020-2024.
LESYA UKRAINKA VOLYN NATIONAL UNIVERSITY, Lutsk (finalized)
- Master's degree, Computer Science from 2024 - 2025
My projects
SuperTowerSurvival (STS)
- Bachelor degree project, developed by a team of three.
- My responsibilities included implementing networking components, designing RPG mechanics, and creating 2D sprites and animations using traditional and key-frame animation in Blender.
Skills:
- Unity2D
- Mirror Networking
- Blender
- Digital Art
PainRain
I participated in a game hackathon at Lviv Polytechnic National University, where I led a team to create games.
- Created in 2 days during a hackathon.
- Players navigate a dark forest, survive against monsters, and uncover hidden Easter eggs.
Skills:
- Unity2D
- Digital Art
FallDownGuy
Developed for a hackathon selection process. Gameplay involves navigating a character through a dungeon, with the objective of defeating a boss or collecting enough money to buy back the character's soul from the dungeon master.
Skills:
- Unity2D
- Digital Art
Spider - in progress
Developing a spider character in Unity with surface-based traversal, procedural leg animation using Animation Rigging, and physics-driven movement including wall/ceiling alignment and camera-directed jumps.
Skills:
- Unity3D
- Procedural animation
- Physics programming
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