Файл CV
DZ
Unity Developer

Gender Мужчина

address Кишинев

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Skills

Chişinău, Moldova

  • Unity 2D/3D
  • Unreal Engine (entry level)
  • C#
  • C++
  • Git
  • Digital art
  • Blender

Soft skills

  • Teamwork
  • Problem-solving
  • Creative thinking
  • Motivation

Summary

Unity Developer with nearly one year of professional experience developing gameplay systems and tools in 2D, 3D, and VR projects. Experienced in gameplay programming, UI/HUD, procedural generation, networking, software architecture, refactoring, and technical documentation. Comfortable working in agile teams and writing clean, maintainable C# code using Git-based workflows. My background in digital art gives me a strong artistic eye and visual design sense, allowing me to collaborate effectively with artists and create visually polished gameplay features.

Internship at TSUKAT (June, 2024 – September, 2024)

I successfully completed an internship at Tsukat as a Unity developer, where I worked extensively with VR technologies and strengthened my expertise in this field.
During the internship, I gained hands-on experience in building immersive virtual reality applications and contributed to innovative projects, further enhancing both my technical skills and my ability to collaborate effectively in a professional environment.

Skills:

  • Unity3D (VR)
  • Azure Speech Service
  • Azure OpenAl Service

Internship at Runic Dices Entertainment (November, 2025 - February, 2026)

Participated in the full game development lifecycle within an agile team environment. Contributed to multiple core systems including UI/HUD implementation, a quest management system, a new playable character, procedural map generation, and weapon mechanics. Actively collaborated with a multidisciplinary team, following coding standards and software engineering best practices. Also performed codebase refactoring and documentation to improve maintainability and system architecture.

Skills:

  • Unity2D
  • Refactoring

Languages

  • Ukrainian (Native speaker)
  • English (Intermediate)
  • Russian

Education

LVIV POLYTECHNIC NATIONAL UNIVERSITY, Lviv (finalized)

  • Bachelor degree, Computer Software Engineering 2020-2024.

LESYA UKRAINKA VOLYN NATIONAL UNIVERSITY, Lutsk (finalized)

  • Master's degree, Computer Science from 2024 - 2025

My projects

SuperTowerSurvival (STS)

  • Bachelor degree project, developed by a team of three.
  • My responsibilities included implementing networking components, designing RPG mechanics, and creating 2D sprites and animations using traditional and key-frame animation in Blender.

Skills:

  • Unity2D
  • Mirror Networking
  • Blender
  • Digital Art

PainRain

I participated in a game hackathon at Lviv Polytechnic National University, where I led a team to create games.

  • Created in 2 days during a hackathon.
  • Players navigate a dark forest, survive against monsters, and uncover hidden Easter eggs.

Skills:

  • Unity2D
  • Digital Art

FallDownGuy

Developed for a hackathon selection process. Gameplay involves navigating a character through a dungeon, with the objective of defeating a boss or collecting enough money to buy back the character's soul from the dungeon master.

Skills:

  • Unity2D
  • Digital Art

Spider - in progress

Developing a spider character in Unity with surface-based traversal, procedural leg animation using Animation Rigging, and physics-driven movement including wall/ceiling alignment and camera-directed jumps.

Skills:

  • Unity3D
  • Procedural animation
  • Physics programming

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